Captain sim

Captain sim DEFAULT

Captain Sim is a flight simulation software development company.

Based in Canada, Russia and Ukraine, Captain Sim's staff comprises some 12 people including programmers, digital artists, marketing and sales experts. All founders are former professional jet pilots. Sergey is current Boeing 767 captain for a major transatlantic airline.

Official Microsoft ESP Partner.

Microsoft Flight Simulator X Acceleration Expansion Pack - the F/A-18A model in the Pack has been developed by Captain Sim.


  • 1011 Captain [FSX/SE/P3D] - 2014
  • 777 Captain [FSX/P3D] - 2013
  • 737 Captain [FSX/SE/P3D] - 2012
  • Weapon [FSX] - 2011
  • 707 Captain [FSX] - 2010
  • B-52 Driver [FSX] - 2010
  • 767 Captain [FSX] - 2009
  • Weather Radar [FSX] - 2009
  • 727 Captain [FSX/SE/P3D] - 2009
  • 757 Captain [FSX] - 2008
  • C-130 X-perience [FSX] - 2007
  • XLoad (F/A-18D and F-117A) Expansion Pack [FSX Acceleration] - 2007
  • "Microsoft® "FSX Acceleration"(The F/A-18 Model) - 2007
  • 727 Captain Express Line [FSX/FS9] - 2007
  • Space Shuttle [FSX/FS9] - 2006
  • 757 Captain Express Line - 2006
  • Legendary C-130 [FS9] - 2005-2006
  • Yakovlev Yak-3 [FS9] - 2004
  • Legendary 707 [FS9] - 2004
  • Legendary F-104 [FS9] - 2003
  • Legendary 727 [FS9] - 2003
  • Legendary MiG-21 [FS9] - 2002
  • L-39 Jet Trainer [FS9] , - 2001
AVSIM Library - Search ResultsLogin | Register | About logging in and outSearching for: 'captain sim 757' in Microsoft - Flight Simulator X and below.Return to Library Index

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File Description:
Repaint for Captain Sim Boeing 757-200 PW Aeromexico N803AM for P3Dv4. Textures only. *** updated version * fuselage replaced entirely by a new metallic look and shining. Readme instructions included. Don't forget to visit for future releases!
Added:17th June 2018, 16:38:06
Author:Miguel Angel Taboada

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Repaint for Captain Sim Boeing 757-200F RR DHL D-ALEJ for FSX/P3D. Textures only. Readme instructions included. Don't forget to visit for future releases!
Added:15th September 2019, 21:33:50
Author:Miguel Angel Taboada

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Repaint for Captain Sim Boeing 757-200 PW American Airlines N702TW for P3Dv4. Textures only. Readme instructions included. Don't forget to visit for future releases!
Added:28th May 2018, 17:30:41
Author:Miguel Angel Taboada

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Repaint for Captain Sim Boeing 757-200PF RR UPS Cargo N475UP for FSX/P3D. Textures only. Readme instructions included. Don't forget to visit for future releases!
Added:27th January 2019, 19:13:07
Author:Miguel Angel Taboada

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Repaint for Captain Sim Boeing 757-200 PW EOS Airlines (N403JS) for P3Dv4. Textures only. Readme instructions included. Don't forget to visit for future releases!
Added:25th February 2018, 01:18:09
Author:Miguel Angel Taboada

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Repaint for Captain Sim Boeing 757-200PCF RR DHL "Hair Force One" G-DHKK for FSX/P3D. Textures only. Readme instructions included. Don't forget to visit for future releases!
Added:24th January 2019, 05:09:03
Author:Miguel Angel Taboada

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Repaint for Captain Sim Boeing 757-200SF RR Fedex N927FD for FSX/P3D. Textures only. Readme instructions included. Don't forget to visit for future releases!
Added:24th January 2019, 05:00:48
Author:Miguel Angel Taboada

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Repaint for Captain Sim Boeing 757-200SF RR SF Cargo Airlines B-2839 for FSX/P3D. Textures only. Readme instructions included. Don't forget to visit for future releases!
Added:24th January 2019, 05:01:14
Author:Miguel Angel Taboada

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Repaint for Captain Sim Boeing 757-200 RR Icelandair "Hekla Aurora" TF-FIU for FSX/P3Dv4. Fixed the black line on both sides. Textures only. Readme instructions included. Don't forget to visit for future releases!
Added:31st December 2018, 14:05:28
Author:Miguel Angel Taboada

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Repaint for Captain Sim Boeing 757-200 PW Delta Airlines "Breast Cancer Awareness" (N610DL). Textures only. Readme instructions included. Don't forget to visit for future releases!
Added:2nd January 2018, 17:59:42
Author:Miguel Angel Taboada

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Captain Sim 777-200ER for Microsoft Flight Simulator: The FSElite Review

FSElite's preferred Flight Sim vendor is SimMarket. (Why?)

As per our Community Charter, all of our reviews are free from bias, prejudice and favouritism. Don't forget, each reviewer has their own style and thoughts, although they all abide by the Review Guidelines - something I suggest you read.

Since the release of Microsoft Flight Simulator, simmers have been craving the first long-haul third-party aircraft. Captain Sim is the first to step up to the plate, but don’t get your hopes up. Simply put, this is one of the worst payware releases from a known developer in many years. At this point, I imagine some of you won’t read on, but let me expand on why Captain Sim has truly sunk to the bottom with this release.

Over the years, Captain Sim has had a rocky relationship with the community. During the early years, they established themselves as a developer who would make good looking add-ons but with a lack of system depth and detail that would make them stand out compared to others. There were always a handful of issues that stopped their aircraft from becoming must-haves, but often they developed aircraft in a particular niche which gave them an advantage. It was almost like a guilty pleasure; you knew it was going to be just ‘okay’ but would be prepared for it. Then the 757 Captain III was released and suddenly, a somewhat decent simulation of the narrow-body Boeing jet was available for Prepar3D. After years of promises from Level-D for a good 757, many settled for the Captain Sim version. It did a good job and actually received a number of great free updates that added a number of requested features. It was not a top-tier aircraft, but I honestly felt like Captain Sim was on their way to improving their reputation. The expansion packs which followed didn’t do that any favours with engine models costing huge sums of money and issues with related types in the subsequent Freighter Expansion. That said, they did at least listen and release some “lite” editions that tried to resolve this.

That relationship remained turbulent with the release of the 767. An aircraft which has a lot of history and desire with simmers. When it was announced, people were keen to fly and get to grips with the newest release. Regrettably, the plane was disregarded due to its pricing model and how many of the promised updates and expansions have taken a sideline to enable the developers to work on other projects. Before the 777-200 Base Pack, the team did release a new rendition of the 737 Classic series and from comments I’ve seen, it seems fairly well received. Again, it was a guilty pleasure for many.

So what’s the point in exploring the past with Captain Sim when this is a review on the 777-200 Base Pack? They clearly have had a good idea on their community standing so understandably when they release a new product, certain expectations are considered. So when a new long-haul aircraft for a new and modern sim is released, there’s bound to be measurable hype. That hype, however, can lead to false hope and ultimately make people feel like they were cheated out of their money. I’m not suggesting or saying that this product is a scam, but it certainly has the hallmarks of a desperate release designed purely to make money.

In simple terms, this product is simply a model for the 777-200 Base Pack. To be honest, the model itself does look really good. On the outside, there’s plenty of attention to detail that certainly shines when flying through the visual delight that is Microsoft Flight Simulator. The use of PBR is excellent and the sun shining on the fuselage adds a great level of realism. It certainly looks the part and Captain Sim has done a good job at providing a great looking plane.

That level of detail is perhaps even greater on the inside.

The cockpit has a number of visual features that actually do impress. There’s really nice material usage and the way light reflects off the surfaces looks very realistic. Decals and other little details are present, and even panel lighting looks great. It’s just so depressing that visually this looks excellent, but everything else just doesn’t work. Click spots for simple cockpit elements (e.g. seatbelt signs) don’t work and very little in the cockpit can be interacted with. Basic functions work to an acceptable level, but the experience feels clunky and unintuitive.

Whilst I am impressed by the cockpit and general modelling, there’s clearly some inheritance from the Prepar3D modelling already made by Captain Sim. Some elements feel low in resolution and more polygons could’ve been used to make certain areas more detailed, but in general, I was somewhat happy with it. It’s certainly not the best cockpit representation I’ve seen, but it’s functional.

It’s just disappointing that there’s actually a lot to like with the cockpit visually that everything else about the aircraft makes me not want to fly it.

As with past products, Captain Sim has included a comprehensive virtual cabin. Whilst some simmers would rather do away with this feature, it’s a nice touch that makes those long-haul flights that more exciting. The 777 is known for its lengthy flights and as such airlines have opted for various cabin configurations. Captain Sim has recognised that and included various classes throughout the plane. It’s really neat to pan the camera through the aircraft and explore passenger areas. From the economy class to the toilets, there’s plenty to see. You can set up numerous views and leave the plane in the cruise and experience a flight from the passenger perspective pretty realistically.

I think what Captain Sim has offered here is a passenger simulation rather than a simulation of the aircraft. Once you’re airborne, the flight stays somewhat stable and you’re able to watch the world go by from some great wing views. I’ve seen plenty of memes lately of people watching flights through washing machine windows for great effect and this is a similar experience. I was quite happy watching the world go by with the wing view but that’s the extent of my enjoyment with the aircraft.

Everything else about the aircraft is simply rushed, broken and not ready for any kind of release.

Whilst Captain Sim is clear that they have reused the 747 systems, that doesn’t excuse the laziness by the developers to not even make the systems look or feel like the 777. Take the main EFIS for example. This clearly uses the 747 display and information, with total disregard for how the actual 777 EFIS looks. The information is also totally inaccurate and not representative of the actual aircraft. It’s fair that Captain Sim is not selling this as a true to life aircraft, but there’s no excuse to not put in any effort for a $30 product.

You can see in this shot the 747-8 display information. Even the fuel tanks are that from the 747.

All is not totally lost as you can at least use the default FMC to program your flight and travel from A to B. So if you’re used to the default 747, then you’ll be just fine here. In fact, they didn’t even bother to change the aircraft type in the FMS as it still clearly shows it’s the 747-8. For newcomers, this is good news but again, just a totally lazy attempt at bringing a 777 to the simulator. I’m sure Captain Sim will quickly blame the quality of the SDK or find another way to spin this and quite simply, it won’t wash with me.

There really isn’t much more to talk about with regards to systems. None of the functionality included is new or can’t be found in the default 747. There’s no fly by wire implementation, no simulated features and no special features like an onboard EFB to control fuel or other elements as we’ve seen with aircraft as of late.

Whilst some may argue that using the 747 systems isn’t a big deal since they may want to fly A to B with disregard to how the plane should work, borrowing things fundamentally means there are numerous inconsistencies with displays. For example, the 777 doesn’t have 10 degrees of flaps, which is modelled correctly in the cockpit. However, the displays will indicate this is what has been selected. Another example of this is on the ND. When selecting the range, the lowest distance you can select is 10nm. However, the range on your display will actually be 0.25nm, which is what the 747-8’s lowest setting is. It’s simply disgusting that issues like these were plainly ignored for the sake of releasing something to make a quick buck.

You can see the ND is on a range of 2nm, but the dial is set to 20nm.

In addition to borrowing the 747 systems, Captain Sim has clearly ‘borrowed’ the entire sound model and flight modelling for the aircraft too. It behaves just as floaty as the default 747-8 and includes the same GEX engine sound set-up as the included aircraft. This really does drive home the fact that this plane was simply a model of the 777 with some fancy texturing.

In general, I have no issues with a developer using default systems, but from the releases we have seen from major developers so far shows there’s some form of effort. Captain Sim has made no attempt to bring some kind of 777-like systems to the aircraft and doesn’t appear to have any intention of updating the aircraft to do so.

There is one other area where Captain Sim has done a relatively decent job and that is with performance. Perhaps more a byproduct of the lack of system depth, but there is a limited impact on the frame rate with the aircraft. So on those long-haul journeys to big airports, you’ll get a relatively smooth simulator. Again, it’s not a huge bonus point for them, but it’s nice to, again, sit in the cabin experiencing good performance as the world passes below.

Make no mistake, Captain Sim is completely aware of what they’re offering here. They know that this model is visually pleasing and will entice unsuspecting newcomers to the hobby to splash out on this add-on to simply have the aircraft type in their simulator. I can already predict there will be next to nothing in terms of updates to the plane to bring it up to a decent standard. In fact, they already have a number of expansion packs planned. If history repeats itself, these add-ons will require the base pack, meaning someone who buys a visual model of all three could be spending a lot of money. $29.99 is a complete rip-off. Even if you are looking simply for a nice model, you’re going to be quickly let down. The whole livery debacle that transpired shortly after release is another indication of how much they value their customer base. Whilst they did a massive U-turn, it took the vocal power of the community and threats of lawyers to get them to change their ways. That situation summarises for me the care they truly have for their product or reputation.

I’m very much for bringing new types of products to the simulator to help newcomers and experienced simmers get the most out of the simulator. I’m also very much for developers offering ‘lite’ editions of aircraft to the simulator whilst they wait for the SDK to mature or for them to learn the simulator. However, this product doesn’t hold up in the slightest. I know some people will enjoy the visual model and it’ll certainly take some good screenshots, but it’s a shallow offering for many.

This should well and truly tarnish Captain Sim’s reputation with the flight simulation community. Whilst they have acknowledged that this is meant to be a “simple” aircraft, there’s nothing here justifying the cost.

Simply put, avoid this aircraft add-on. It's clear there is a different target audience in mind, but that doesn't excuse this from being value for money. This is perhaps the laziest, weakest and down-right most embarrassing aircraft release I have witnessed and perhaps one of the worst purchases you could make for Microsoft Flight Simulator.
  • External modelling is nicely done
  • The modelling inside is also pretty good
  • Lazy use of the default 747 systems
  • Terrible handling and incorrect sounds
  • Bugs with displays as it uses the 747 systems
  • No features to help simmers get to grips with the plane
  • The price is outrageous for what is simply a ported model

Calum Martin
I have been an avid fan of Flight Sim since the release of ‘2000 and have developed my love for aviation ever since. I have the knowledge and experience to really deliver an excellent aviation community. Although no real life flying experience, I have a good understanding and always learning more and more.
Products or services you may be interested in
What is this?
【Captain Sim B777】ボーイング狂のふらいとさんが超細かくレビュー【Microsoft Flight Simulator2020】

Captain Sim 757 Wireless CDU

This application is the Control Display Unit (CDU) for the new generation of the award-winning '757 Captain' series: the '757 CAPTAIN II' family of expansions for Prepar3D v4, Prepar3D v3 and Flight Simulator X (FSX).
More details:

- Please download and install 757 Wireless CDU BEFORE you purchase 757 Connect to make sure you are satisfied with general appearance of application at your device.

- '757 Connect' expansion for FSX/SE/Prepar3Dv3 or Prepar3Dv4 should be purchased from Captain Sim web site and installed on Windows computer to get access to Flight Simulator FMC data.

- 757 Captain II v.1.3 or later for FSX/SE/Prepar3Dv3 or Prepar3Dv4 must be installed on your computer.

- It is works with Captain Sim '757 Captain II' only.

- Setup procedures and security settings vary depending on your Android OS version and your device.

Please visit for operation instructions.


Sim captain

Captain Sim - 757

Product Changelog

757 Captain Changelog

The below log shows all updates for this product since release: V4.4 Systems: - Roll/Rocking/Porpoising fix - Autobrakes system fix - Fuel system fixes ...

Wed, 26 Feb, 2020 at 8:33 PM


Update 2.1 For FS2004

The below log shows all updates for this product since release: V2.1 Systems: - Custom VOR1/VOR2 - IRS connection to ADI and HSI - Optimized Animations ...

757 Captain Tutorial

A PDF tutorial and tutorial flight for the 757 Captain can be downloaded and installed using the Download link. To install this tutorial please ensure t...

The Aircraft Is Rocking When The Autopilot Is Engaged

Make sure you have the 757 Captain service pack installed and then install the latest version of FSUIPC  You need ver...

When I Try To Load The 757, I Keep Getting Asked To Approve A File

FSX has a security feature will forces you to manually approve certain aircraft gauges before it can be loaded. You need to click YES every time. It won...

The Autopilot Will Not Work/The HSI And Attitude Indicator Are Not Displaying Data

On the top left of the overhead are three switches which need to be set from OFF to NAV (page 21 of the manual):   You then need to go into the CDU a...

The Changes That I Make Using The ACE Tool Are Not Taking Effect

If you are using Windows Vista or Windows 7, you will need to run the ACE tool in administrator mode. To do this, please right click on the ACE shortcut and...

I Cannot Hear Any Cockpit Announcements In The 757 Cockpit

Please download the zip file using the link below: 177KB Move the dll file contained within the zip (mscvr71.dll) into your FSX directory.  The ...

I Cannot Get The Autopilot To Hold A Heading That I Have Selected

Please right click on the heading knob in order to activate HDG select mode

After Installing 757 Captain, Flight Simulator Crashes When Trying To Load The PSS 757/777 Aircraft

Unfortunately it appears that there is a conflict between the Captain Sim 757 and these products. This conflict will cause Flight Simulator to crash upon at...

Where Can I Download The v2.2 Update For 757 Captain (In FS2004)?

Despite our best efforts over the last few months, we have been informed by the Captain Sim, the developers of 757 Captain, that their development cycle for...

[P3Dv5] GOING RETRO #1 - Luton ✈ Ibiza - Monarch Airlines - Captain Sim 737-300 - Full Flight

(Update: CS admits mistake) Captain Sim faces huge community backlash as it tries to claim ownership of user-created liveries

Update! – In a short statement on the company’s forums, Captain Sim admitted the mistake, apologized for all the “mess”, and promised to allow all freeware deliveries to be freely distributed. A repaint kit will also be made available starting this Monday, May 24th. An honest apology, or damage control after the massive negative feedback?

Captain Sim’s arrival to the new Microsoft Flight Simulator is turning into an absolute disaster. And it’s not like the studio has anyone to blame but itself. After releasing a half-baked recreation of the Boeing 777, which was disappointingly received by simmers, Captain Sim is now going after livery creators who have shared their work outside of the in-house ACE utility, claiming that their work is actually owned by Captain Sim, according to their copyright policy. How crazy is that?, the popular repository of addons and mods for MSFS, even got a legal takedown from CaptainSim urging the platform to remove all freeware liveries that were made available there. Then, astonishingly, Captain Sim picked up on those liveries, somehow “reworking” them in order to “fix them”, and posted them on ACE without any credit to the original creators. Captain Sim even went ahead and blamed creators for “posting their defective art all over the Internet”. Ouch.

So, at this point in time, we have a once-respected third-party developer making community-created liveries available through its own tools, without crediting the original creators, claiming that those liveries are actually owned by Captain Sim. The irony here is uncanny, since Captain Sim has just released an aircraft that is mostly Asobo’s code (the 747 systems) wrapped in a 777 external model.

Clearly, Captain Sim is working really hard to kill its reputation in the flight simulation world. So far, in just a few days, they are nearly accomplishing that goal with great success! They seem oblivious to the problem and have yet to respond to all the backlash. What we are getting is some nasty back-and-forths on Captain Sim’s forums, in a thread where they explain the thought process behind their decisions. That thread has since been cleansed from many critical posts.

In the meantime, there is now a poop livery for the 777. A hilariously immature creation that perfectly symbolizes what is going on here, and how many users are reacting to such a hostile behavior from Captain Sim.


Now discussing:

It's Time To Ditch Captain Sim And Their Dire Ethics

In flight simulation, there's no shortage of poor decisions and unethical options that are either oversights or, more commonly, conjured to extract every last penny from our bank accounts. Yet, our love for the hobby continues to fuel the ridiculous desires some developers pursue, with the gullible and unaware making up a significant proportion of users who support these developers. With flight simulation becoming an ever-more accessible hobby in recent years, is it any wonder things have taken a sour turn for the worse?

One such developer that couldn't care less for their users in recent years is Captain Sim, a name that will be familiar to many in the Prepar3D scene. Some have jokingly given the company the nicknames “Captain Meme”, “Craptain Sim” or “Captain Scam” for reasons that will explain themselves in this article. That aside, they recently released their first product for Microsoft Flight Simulator, the 777 Captain III, but made no hesitation in how they'd go about selling it in an unethical fashion: throwing a legal threat to a file sharing service for Microsoft Flight Simulator and continuing to claim others' work as their own. And that doesn't even take into account how shockingly lacklustre the product actually is. This is topped off by other poor practices they employ, which are highly questionable and likely illegal.

Before I discuss Captain Sim in more detail, a lot of the controversies we have seen can be attributed to "flight sim drama": individuals or groups seeking attention and/or something that benefits them, and only them and screwing everything up in the process. Much of this is either rectified or forgotten about, but the bigger stories end up tarnishing a developer's reputation pretty badly. Examples of the latter include projectFLY v4, Military Visualizations' failed ATR-72 project for X-Plane, and Flightsimlabs' malware scandal which was so bad, it made headlines in the wider gaming industry. With this in mind, what Captain Sim has done recently or indeed in the past is less "flight sim drama", but stems more from the fact the company has been run pretty abysmally from an executive standpoint.

The 777 Captain III

So where did Captain Sim go wrong with regards to their 777 Captain III? The key issue is with the depth of the systems inside this aircraft: they are there to be laughed or cried at, depending on whether you think your money was well-spent or not. Their aircraft makes use of Microsoft Flight Simulator’s default avionics, and as X-Plane is my primary choice of simulator, I’m very much aware of how the default avionics can be utilised that can make or break an aircraft when it comes to payware products. This logic can be applied reasonably well to this product, which suggests there was an abhorrent or no attempt whatsoever to take the default systems and apply it to their 777.

Let’s take a closer look at why this is so. In the screenshot below, which was on the product page as of the time of writing, you can see a very visually appealing cockpit of the 777 in-flight, but look closer and you’ll notice something’s amiss.

Yes, they’ve used the default 747 avionics. There’s nothing particularly wrong with using default systems as I’ve already mentioned, but it’s how they have been implemented that is the issue. Take a look at the lower EICAS display. Does that not look like two engines on the left wing and crudely hidden by the yoke, two engines on the right wing? Moreover, the FMC indicates the aircraft is in distress and wants to be identified as anything other than the monstrosity Captain Sim created. A keen eye is all that is needed to realise Captain Sim’s efforts are just dire in this department, and the worst part of this is I’m looking at a marketing screenshot on their freaking product page.

This brings me neatly onto Captain Sim’s visuals versus systems. This developer is seriously good at making aircraft look pretty, assuming this is in-house work and not externally contracted (which is common in flight simulation). Away from the systems, the artwork of the cabin, cockpit, and exterior is impressive and is easily enough to draw in prospective buyers into waving goodbye to US $29.99 for good. If you simply don’t care about the depth of the systems and are after pure eye candy, then Captain Sim becomes a very attractive developer to support, but minus the knowledge of the tactics they use to make this the case. This is a large part of why users are happy with their purchases of Captain Sim products, even if they have to spend in excess of US $200 for a single aircraft and its expansion packs. Speaking of, I’ll let you be the judge of those expansion packs, which can more than double the price of one of their base aircraft.

Furthermore, the flight simulation community is incredibly diverse but the two most important factors for users are an aircraft’s instruments/avionics and flight dynamics realism, according to Navigraph’s 2020 community survey. The visual representation of the cockpit is almost equally as important, but the exterior less so. Therefore, it would make sense to strike a balance between visuals and avionics that would give the best overall satisfaction. Captain Sim, as you can probably guess by now, made the decision to shunt the aircraft out of their production line so fast to make a quick buck, they didn’t just cut corners – they avoided touching anything even remotely important in the make-or-break scenario related to the implementation of default avionics aforementioned, thereby leading to a considerable indifference between the 777's systems and aesthetics.

And it only gets worse. Captain Sim admitted they rushed the product on their Facebook page through some rather shocking replies, and many of their followers weren’t afraid of voicing their stark opinions on top. The release post has a vast mixture of likes, laughing and angry reactions, with the top comment having a bit less than half that number but of supportive reactions. It came from a user who is bitterly disappointed by their efforts, to which Captain Sim replied:

“Advanced systems programing takes years and that 777 could cost $100+.”

When I read that reply, my jaw hit the floor. They already made aircraft that (are supposed to) cost US $100+, so what’s changed? Why didn’t they bother taking that time and giving themselves a reputation to be proud of? Perhaps they like their current reputation. It’s reminiscent of a boulder crashing down a steep mountain: it will only go lower, and in the process what good reputation they do have is continuously chipped away.

Then, Captain Sim asserted their 777 is “worth every penny of the $29.99”. Both of the replies garnered an overwhelming number of laughing reactions, and rightfully so. Hear me out Captain Sim: the 777 Captain III is not worth your asking price. You couldn’t even face the backlash, hence you deleted your Tweet and turned off comments on the Facebook posts. But I suppose your heads are buried too deep where the sun doesn’t shine to get the faintest whisper of what I could communicate to you. 

The Legal Threat

I’ve seen a few lawsuits – both threats and the real deal – in and out of the public eye in this hobby; this one is up there with Flight Sim Labs as one of the most ridiculous, given the childish nature of the threat. In short, Captain Sim had acted like a dictator with their liveries copyright policy to begin with, but altered it to exert full dominance over the 777 before backstepping a week after the aircraft’s release. The Internet Archive’s Wayback Machine saved a snapshot of the webpage back in 2016 and it has some spicy clauses, namely clause 10 which reads:

“10. All repaints (free liveries) created using Captain Sim Repaint Kit remain a property of Captain Sim.”

Whilst the policy was changed and shuffled about a bit, clause 4 of the policy was adjusted after the aircraft’s release to read:

“4. All Free Liveries for the 777 Captain III must be published via ACE only. No one is allowed to publish the 777 Captain III Free Liveries elsewhere.”

Given an infinitesimally small number of people read legal text, it hardly raises an eyebrow such a legal takedown request was issued by Captain Sim to and it only harmed the flight simulation community. In’s press release, the file-sharing website added:

“It is all the more unfortunate that a developer wants to limit the sharing of free content and claims unrestricted ownership of all user-created contents.”

I couldn’t agree more. Thousands of us have created liveries for various aircraft and uploaded them to share our love, and whilst we shouldn’t expect them to be completely free of copyright, claiming outright ownership over someone else’s modifications is a really bad move. I cannot think of another developer who employs such a strict policy; creating and sharing liveries is a fantastic way for others to quickly fall in love with an aircraft and Captain Sim turned away a number of customers based on this argument.

Realising they created an autocratic livery system, Captain Sim tried undoing what they did by allowing all community liveries to be uploaded anywhere, but the concrete has already set and the damage is done. I’m a little disappointed began hosting liveries for the aircraft again as this makes it seem as though Captain Sim’s actions are justified, but at least they realise Captain Sim can still redistribute user-created liveries at will without asking for permission. Their copyright policy has since undergone a very lengthy rewrite and now helps sharpen the clarity of Captain Sim’s ugly business model.

The liveries uploaded/claimed as their own through their website are also poor in quality. Many descriptions read:

“1. Fake 8K with errors and THREE times heavier! 2. Lost transparency of pax windows.”

Again, this goes to show Captain Sim has no set standard and is only in it for the money. Shame they didn’t approve the Captain Sim True Colors livery as seen in the cover image of this article though. Let’s be real – we would have liked that quite a bit.

On top of this, Parallel 42 shut out the possibility on Twitter of developing any further immersion packages for Captain Sim’s products:

“We stand behind community sentiment and will no longer consider Immersion packages or other tie-ins with CaptainSim products. Not only is this action in poor taste, but it's also likely not legal.”

That last bit speaks for itself. Perhaps, Captain Sim has broken consumer laws already...

The Illegal Pricing Structure Of Their Products

When you see a product on sale, the natural thing to assume is that you are getting a deal of some sorts, no matter how small. If you’ve visited Captain Sim’s store previously on several occasions, you will know many of their products have been discounted for long periods. But how long is too long?

According to my research, core members of Captain Sim are located in Russia, Ukraine and Canada. The latter is where correspondence for a registered trademark of their logo points to, and having asked around the community, they too believe the company is primarily located in Canada.

With that knowledge, I looked up consumer rights laws in Canada and sure enough, the Competition Bureau Canada – an independent law enforcement agency – has measures in place that work against Captain Sim. According to subsections 74.01(2) and 74.01(3) of the Competition Act they enforce, it is illegal to sell something with the intent to misrepresent the actual price of the product, including offering the product on sale for a “substantial period of time”.

How long they have discounted products cannot be known for sure, but the Wayback Machine suggests they have been at it for at least seven years. And if my research is incorrect or they are registered in another country, the morals behind this remain the same: Captain Sim wants cash, and they will exploit the unaware in order to do so. I remember Captain Sim releasing their Boeing 767 rendition for Prepar3D in 2020, offering it at full price before cutting that price down five minutes later. It’s a shameful way to run a business and one that should be actively discouraged. To the developers and stores who deploy business models like this: take note.

The Choice We Must Make

Fundamentally, we have the collective power to put a stop to this behaviour or, at the very least, drag Captain Sim kicking and screaming into reality to wake them up. With their loathsome 777 for Microsoft Flight Simulator, illegal pricing model and legal threat over an autocratic copyright policy, the respect they have demonstrated to us is non-existent and it is only fair we match that by turning our backs on them. For some, this developer is comparable to giving up smoking: it is a nasty habit to support Captain Sim by using their products and can be difficult to stamp them out for good.

But flight simulation is not a drug. It is possible to ditch developers whose actions are not welcome in our community; all it takes is a moment of revelation and the confidence to move on with other developers who rightfully deserve your time and money. It is evident from a multitude of communities a significant proportion of users have successfully given up supporting Captain Sim, though it is likely a larger number fell for their 777 and are now hooked on their products.

I can accept that a developer can change their colours and put things right. The problem with Captain Sim, however, is that they have been so ignorant in their actions over the years that it is hard to see any significant change happening without that major wake-up call.

My opinion can be seen as an attempt to further widen rifts in our community but if nobody takes a stand, who will? Captain Sim is unlikely to change anytime soon and we should help our fellow fliers by making them aware of this developer who does not represent who we really are. For now, I shall sign off by joining livery creators and others on Twitter who share the same idea: #BoycottCaptainSim.

Cover image credit: IFR Liveries via


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